Berks 40k

Sunday, March 28, 2010

1500 pts battle vs. Kroggs Karnage

deployment: spearhead
Objective: seize ground

he won the roll of and deploys his large force of Orks led by Atogg

Turn 1
he moves his shoota boys forward towards one of the objectives. His one squad of grotts are hiding in the woods. his choppa boys move forward towards my men guarding another objective. his storm boys move forward along with his killa khans and deff dread.

My sky claws jump forward to engage the killa khan. My Lone wolf moves forward to stare the deff dread down but when he arrives the deff dread exploded from missile fired from long Fangs. my 2 dreadnoughts move stand on the bridge. My squads of grey hunters move from behind rock formations to engage with bolters and psychic power.

Turn 2
he moves on and his shoota boys make the objective. His Storm boys move and lose 3 of their number to dangerous terrain. they assault my lone wolf after firing everything from the shootas and pistols. My lone wolf goes down with a fight killing one storm boy. the killa khans kill one blood claw while the power fist in the squad tears the khan apart. his grott cannon keeps killing my grey hunters attached to my rune priest

I don't move this turn. My rune priest casts Murderous hurricane and living lightning on his storm boys but only kill 5 of them. My dreads open fire with assault cannons on to the shoota boys. My Long fangs fire frag missiles into the on coming hordes.

Turn 3
He moves his storm boys forward and thanks to murderous hurricane loses all but the nob to dangerous terrain. He brings on another squad of grots to take the objective his shoota boys where holding. the battle between the khans and claws countines with the khans killing another blood claw and the claws stunning one khan.

I open fire with Murderous hurricane on to the choppa boys killing 10. I keep firing frag missiles into that squad and kill 2 more. my dreadnoughts open up on the shoota boys killing 1.
the score of this turn was 2-2

Turn 4
he issues a waaagh moving his shoota boys and choppa boys all of 1 inch while his truck boys move 4 inches to help the khans. the assault with the khans finally finishes with 0 khans and 3 blood claws.

I keep up fire killing several orks and grots.
Still 2-2

Turn 5
he charges his shoota boys into my grey hunters and gets counter charged while my grey hunters kill 15 of his 20 boy mob in the first round of combat. He kill 2 space wolves. the truck boys move and assault the blood claws and lose 6 of their number while killing off the blood claws.

The assault between the shoota boys and grey hunters quickly turns into a slaughter and the nob runs away while i move back onto my objective. the game is called at the end of this turn for time reasons.


sorry no pics but the final models count was

Krogg's Karnage:
13 choppa boys out of 60
50? grotts out of 60
WarLord atogg
0 storm boys out of 20
0 Deff dreads out of 1
0 Killa Khans out of 3

Berek's Great company:
19 grey hunters out of 30
6 long fangs out of 6
2 dreadnoughts
Rune Priest
0 Blood Claws out of 10
0 Lone Wolf out of 1

Saturday, March 20, 2010

Sorry about this last week

this week has been rough for me because of my email being down and High School Track starting.

But that didnt stop me from getting a small game against Darryl's Fallen Angels
I completely forget what he was fielding but my list was my first 1000pts List

Well is was standard deployment with annihilation
I won the roll off

Turn 1
Started with My 2 Rhinos going full out and popping smoke. My Long Fangs open fire and destroyed a combat squad. My Razor back Moved forward and shot at one of his Razorbacks but like normal failed to do anything.

He then immobilized my one rhino and couldn't do a thing to my other rhino. His devastators stare my long fangs down with their plasma cannons and a Long range fire fight starts.

Turn 2
My Rhino that wasn't immobilized move forward to get into the enemy lines. The other squad of Grey Hunters get out of their rhino and move towards his scouts w/ sniper rifles and telion. Long Fangs open fire and prove that they are the best devastator squad in the game by killing Half of his ten man squad.

His scouts open fire on my dismounted Grey hunters and kill one. He immobilizes my other rhino and move his squad with 2 power weapons to protect his devastators.

Turn 3
My Grey Hunters dismount and move to the nearest enemy unit and assault them. My Wolf scouts arrive and fire their melta gun into his razorback. My Grey Hunters destroy both his scout squad and the rest of his devastators.

His Commander and a combat squad charge into the one unit of Grey Hunters but they get counter charged and the only man left standing is the commander and 8 Grey Hunters.

Turn 4
I looked at the carnage and see he only had a combat squad 2 razorbacks and a commander left. I have my wolf scouts and Grey Hunter squad fire 3 melta shots into the one razorback which destroys the tank. My long fangs and their razor back fire into the combat squad and kill 3. The battle with his commander was finished shortly and the Grey Hunters moved towards his combat squad.

He moves his last combat squad to try and escape the Grey Hunters and moves his razorback to try to protect the squad.

the game was called after that turn cause I had to leave and the game was over. I learned that rhinos are brutal in 4'x4' tables

Monday, March 15, 2010

New and Improved 1000 point Space Wolf List




Rune priest (Still Unnamed):120

Chooser of the slain

Wolf Tooth Necklace


10 Grey Hunters: 240

Power fist

Mark of the Wlfen

2 Melta Guns

Wolf Standard

Rhino


10 Grey Hunters: 230

Power Fist

Mark Of the Wolfen

2 Melta Guns

Rhino


5 Grey Hunters: 175

Power Sword

Mark Of the Wolfen

Flamer

Razorback

Twin Linked Lascannon


6 Long Fangs: 140

5 Missile Launchers


5 Wolf Scouts: 85

Melta Gun

Wednesday, March 10, 2010

My 1850 Space Wolf List

Wolf Lord Berek Thunder Fist
Power Fist
Wolf Tail Talisman
Wolf Toothe Necklace
Belt of Russ

Rune Priest (Unnamed at the moment)
Chooser of the slain
Wolf tooth Necklace

5 Wolf Scouts
Melta Gun

5 Wolf Guard Termies
Cyclone Missile Launcher
2 Power Fists
Chain Fist
Mounted in a Drop Pod

10 Grey Hunters
2 Melta Guns
Plasma Pistol
Power Fist
Wolf Standard
Mounted in a Rhino

10 Grey Hunters
2 Melta Guns
Plasma Pistol
Power Fist
Wolf Standard
Mounted in a Rhino

10 Grey Hunters
2 Plasma Guns
Plasma Pistol
Power Fist
Wolf Standard
Mounted in a Rhino

10 Grey Hunters
2 Flamers
Plasma PIstol
Power Sword
Wolf Standard
Mounted in a Rhino

6 Long Fangs
5 Missile launchers
Mounted in a Razor back


The Idea here is rhinos go forward and the long fangs are joined by the wolf guard with a Cyclone and they pound any threats.

Any Ideas?

Tuesday, March 9, 2010

Wolf Guard

I asked Mike at steelthundergaming.blogspot.com to pick up a box of wolf guard for my space wolf army and Jon over at mussingsofateenage40kplayer.blogspot.com is trading 11 termies for a full platoon of Imperial Guardsmen.
So Far I have 5 termies armed as the following:
Storm Bolter, Power Fist
Storm Bolter, Chain Fist
Storm Bolter Power Fist
Storm Bolter, Power Sword
Storm Bolter, Power Sword, Cyclone Missile Launcher
I plan on buying Logan Grimnar, Njal Storm Caller, A Wolf Priest In Terminator Armour.
I plan to make the wolf Priest out of the extra bitz i have in my bitz box and the wolf cloak from the Wolf Guard BOx set
I will Have a total of 16 Termies after i get them from Jon. How should i arm the other 10?

Friday, March 5, 2010

King of the Hill


In Berks 40k club I am part of the King of the hill Campaign.


My Space Marine Chapter has been doing very well and are on Level 3


I have won two battles to get to this level and need to win to more to get to the top
There are two people who want to play aganist my forces.


Mark with his eldar and Mike Steel thunder with his Orks.


I need sugestions for army list for both of these battles


Mike's Challenge is 2000pts


My List for Mike is as following
5 tac squds (10 man)
Librarian
chapter master
10 man devastator
Whirl wind
Predator
2 Drop pods
2 dreadnoughts


Mark's Challenge is 1500pts
My List for Mark is as following
2 Tac squads mounted in rhinos
Master of the forge
6 Dreadnoughts
drop pod for 1 dreadnought
so what do u think.
Have any suggestions email me at abschleicher@yahoo.com

Tuesday, March 2, 2010

Tale of Four Gamers

For the Berks 40k club I have decided to run a Tale of 4 Gamers.
the participants are:
Myself
Mike Steel Thunder from http://steelthundergaming.blogspot.com/
Howard Vaux from http://howardvauxworkshop.blogspot.com/
Mark who doesn't have a blog currently


here is what everyone is playing as

Myself: Space Wolves (Berek Thunder Fist)
Mike: Space Marines (Strike Force Steel Thunder)
Howard Vaux: Space Marines (Unknown)
Mark: Necrons (also Unknown)
Howard's Space Marine Captian
Berek Thunder Fist
Mark's Necron Lord

Monday, March 1, 2010

1000 pts Space Wolf tournament list



Rune Priest
Chooser of the slain
wolf tooth Necklace

10 Grey Hunters
Power fist
2 Melta Guns
Plasma Pistol
wolf standard
Rhino

10 Grey Hunters
Power Fist
2 Melta Guns
Plasma Pistol
Rhino

5 Grey Hunters
Power Sword
Flamer
Plasma Pistol

6 Long Fangs
5 Missile Launchers
Razorback
Twin Linked Lascannon

5 Wolf Scouts
Melta gun



Not pictured is Wolf Scouts and Tanks