well everyone i have gotten two games in during the last few weeks.
Game 1 Vs. 501th Jokers Well this game was my second try with a wolf lord riding a thunder wolf. I forget what the game was... but it was from the battle missions book. One of the imperial Guard missions which means... not kill points but stupid victory points.
Well i lost that game but learned alot like don't fully upgrade my space wolf grey hunter squads. and have 15 or so wolves joined with my wolf lord so he can rip thru more and more tanks.
(Not mine but someone's from Hersey online)
Game 2 Vs. Collin's orks (I think blood axe mercenaries) This was the most intense game i ever played. He was running an all shooting ork army at 1000pts while i was running small 5 man squads of grey hunters.
I also lost this game... I really need to get out of this losing streak... This was a capture and control game. I managed to hold both objectives till turn 5 and 6 which involved him contesting his own and contesting mine by assault my grey hunters with his last troop squad. That was the most epic battle ever... 1 grey hunter vs 9 orks and the grey hunter almost won the combat but was cut down by one failed save out of 12 he had to pass.
I learned that 5 man squads with out tanks are going to be punished no matter what. and that orks don't like rune priests
Well in my club there is now a new tale of 4 gamers going on for warhammer fantasy battle. I have chosen dwarfs to start and was looking for advice from more experenced players on good units and must have units.
So far I have: 20 Warriors 8 miners 1 Dwarf Lord Cannon 10 thunderers Slayer Lord and some extra dwarf warriors to be made into long beards
well this weekend I got a kill team mission in which was designed to teach a couple new players age 10-14 the basics of the game. Then I played a grude match which always is a fun game vs. Darryl's Fallen Dark Angels.
The game was a 2500pts game with the mission from the Battle Missions Book. We rolled for mission and got 22 so it was Black Crusade (I think that is what it is called correct me if not) well that game ended as a win of 8-7 for me the best thing about this game was that every turn we tied the kill points up.
Well on to the idea we came up with. We came up with a kill team like mission except it would be played with points over 1000 which means a small pts apoc game without supper heavies. And it would be called Baby Apoc.
P.S. Sorry about no pics i will be getting them up when i get them sent from Steel Thunder Mike and Ray M.
Well since life as a high school is in summer vacation... but my parents keep on me and my job doesn't give me much time to work on the hobby but none the less i have been slowly painting my wolf guard when time is allotted
Well my first game was against Myke and His deamons
the deployment was spearhead and the mission was Messengers
Each Army had 3 messengers to protect
the messengers could not be mounted in a vechile or join a squad. The points: 2 pts for getting each mesenger off the field 1 pt for keeping them alive 0 pts for them dieing
Turn 1 I won the roll of and desided to go first to move my messengers as far as possible to the table edge. I Fired my missiles and melta guns that were in range at his messengers killing 1. Deamonic infestation came down and put down a soul grinder, bloodletters, and plague bearrers. the plague bearrers scartered and were place in the far back table edge where they couldn't do anything but move. the soul grinder fired its phlem at my squad surrounding a messenger and killed both 3 grey hunters and my messenger. Messengers left 2-2
Turn 2 I move my messengers further across the board. my wolf scouts fire on the soul grinder and remove its phlem. the long fangs split their fire between the soul grinder and the messengers. the missiles rip into his messenger killing it. the grey hunters' razor back fires on the other messenger killing it. His deamon Prince comes down right next to my Messenger. The other squad of blood letters comes down but scatters and moves right next to the plague bearrers (out of action) the engraged soul grinder attacks my wolf scouts with its harvester but is out of range to charge. Messengers left: 0-2
Turn 3 I move my rhinos to block the deamon prince from killing my messengers. My grey hunters move forward to block the blood letters that made it over to them from assaulting my messengers. the soul grinder gets shot again but nothing happens to it. His Bloodthrister Appears and his deamon prince moves around the rhinos. The deamon prince then assaults my one messenger but doesnt kill it outright. The sould grinder charges and destroys my Razor Back Messengers left: 0-2
Turn 4 I tank shock his Blood thirster and he fails his death or glory roll and dies. the rhino keeps moving untill it gets imbolized on a mine field. the soul Grinder gets shot to pieces and explodes in the temple. my wolf scout and 5 man grey hunter pack move toward the blood letters that had deepstrike mishaped. the deamon prince finishes off the messenger. He moves his deamon prince towards the last messenger and his blood letters kill my rune priest. the last messenger gets assaulted and wiped out. he is left with a deamon prince and 1 squad of blood letters and plague bearrers. No Messengers left alive.
Turn 5 I moved my wolf scouts and my 5 man grey hunter squad towards his blood letters.I rapid fire everything i had into the deamon prince and killing it once and for all. The plague bearrers move closer to my large amount of grey hunter but fail to get within charge range. the Blood Letters charge the wolf scouts killing them all.
We rolled to see if the game contuined and rolled a 2
It was a tie but I beat him with kill points.
P.S. Sorry I have no pics because I am at school with out my camera
Well its been a day since the Games ended but I didn't do to bad. I had 2 Wins, a Loss and a Tie I won against Blood Angels and Deamon Hunters; lost to Chaos Space marines by a 1/2 inch; and tied to chaos deamons because we killed all of the messengers.
At the end of the day I had 3001 Victory Points
Highlight of the day: Killing a Blood Thirster due to tank shock with a rhino
he won the roll of and deploys his large force of Orks led by Atogg
Turn 1 he moves his shoota boys forward towards one of the objectives. His one squad of grotts are hiding in the woods. his choppa boys move forward towards my men guarding another objective. his storm boys move forward along with his killa khans and deff dread.
My sky claws jump forward to engage the killa khan. My Lone wolf moves forward to stare the deff dread down but when he arrives the deff dread exploded from missile fired from long Fangs. my 2 dreadnoughts move stand on the bridge. My squads of grey hunters move from behind rock formations to engage with bolters and psychic power.
Turn 2 he moves on and his shoota boys make the objective. His Storm boys move and lose 3 of their number to dangerous terrain. they assault my lone wolf after firing everything from the shootas and pistols. My lone wolf goes down with a fight killing one storm boy. the killa khans kill one blood claw while the power fist in the squad tears the khan apart. his grott cannon keeps killing my grey hunters attached to my rune priest
I don't move this turn. My rune priest casts Murderous hurricane and living lightning on his storm boys but only kill 5 of them. My dreads open fire with assault cannons on to the shoota boys. My Long fangs fire frag missiles into the on coming hordes.
Turn 3 He moves his storm boys forward and thanks to murderous hurricane loses all but the nob to dangerous terrain. He brings on another squad of grots to take the objective his shoota boys where holding. the battle between the khans and claws countines with the khans killing another blood claw and the claws stunning one khan.
I open fire with Murderous hurricane on to the choppa boys killing 10. I keep firing frag missiles into that squad and kill 2 more. my dreadnoughts open up on the shoota boys killing 1. the score of this turn was 2-2
Turn 4 he issues a waaagh moving his shoota boys and choppa boys all of 1 inch while his truck boys move 4 inches to help the khans. the assault with the khans finally finishes with 0 khans and 3 blood claws.
I keep up fire killing several orks and grots. Still 2-2
Turn 5 he charges his shoota boys into my grey hunters and gets counter charged while my grey hunters kill 15 of his 20 boy mob in the first round of combat. He kill 2 space wolves. the truck boys move and assault the blood claws and lose 6 of their number while killing off the blood claws.
The assault between the shoota boys and grey hunters quickly turns into a slaughter and the nob runs away while i move back onto my objective. the game is called at the end of this turn for time reasons.
sorry no pics but the final models count was
Krogg's Karnage: 13 choppa boys out of 60 50? grotts out of 60 WarLord atogg 0 storm boys out of 20 0 Deff dreads out of 1 0 Killa Khans out of 3
Berek's Great company: 19 grey hunters out of 30 6 long fangs out of 6 2 dreadnoughts Rune Priest 0 Blood Claws out of 10 0 Lone Wolf out of 1
this week has been rough for me because of my email being down and High School Track starting.
But that didnt stop me from getting a small game against Darryl's Fallen Angels I completely forget what he was fielding but my list was my first 1000pts List
Well is was standard deployment with annihilation I won the roll off
Turn 1 Started with My 2 Rhinos going full out and popping smoke. My Long Fangs open fire and destroyed a combat squad. My Razor back Moved forward and shot at one of his Razorbacks but like normal failed to do anything.
He then immobilized my one rhino and couldn't do a thing to my other rhino. His devastators stare my long fangs down with their plasma cannons and a Long range fire fight starts.
Turn 2 My Rhino that wasn't immobilized move forward to get into the enemy lines. The other squad of Grey Hunters get out of their rhino and move towards his scouts w/ sniper rifles and telion. Long Fangs open fire and prove that they are the best devastator squad in the game by killing Half of his ten man squad.
His scouts open fire on my dismounted Grey hunters and kill one. He immobilizes my other rhino and move his squad with 2 power weapons to protect his devastators.
Turn 3 My Grey Hunters dismount and move to the nearest enemy unit and assault them. My Wolf scouts arrive and fire their melta gun into his razorback. My Grey Hunters destroy both his scout squad and the rest of his devastators.
His Commander and a combat squad charge into the one unit of Grey Hunters but they get counter charged and the only man left standing is the commander and 8 Grey Hunters.
Turn 4 I looked at the carnage and see he only had a combat squad 2 razorbacks and a commander left. I have my wolf scouts and Grey Hunter squad fire 3 melta shots into the one razorback which destroys the tank. My long fangs and their razor back fire into the combat squad and kill 3. The battle with his commander was finished shortly and the Grey Hunters moved towards his combat squad.
He moves his last combat squad to try and escape the Grey Hunters and moves his razorback to try to protect the squad.
the game was called after that turn cause I had to leave and the game was over. I learned that rhinos are brutal in 4'x4' tables
I asked Mike at steelthundergaming.blogspot.com to pick up a box of wolf guard for my space wolf army and Jon over at mussingsofateenage40kplayer.blogspot.com is trading 11 termies for a full platoon of Imperial Guardsmen.
So Far I have 5 termies armed as the following:
Storm Bolter, Power Fist
Storm Bolter, Chain Fist
Storm Bolter Power Fist
Storm Bolter, Power Sword
Storm Bolter, Power Sword, Cyclone Missile Launcher
I plan on buying Logan Grimnar, Njal Storm Caller, A Wolf Priest In Terminator Armour.
I plan to make the wolf Priest out of the extra bitz i have in my bitz box and the wolf cloak from the Wolf Guard BOx set
I will Have a total of 16 Termies after i get them from Jon. How should i arm the other 10?
For the Berks 40k club I have decided to run a Tale of 4 Gamers. the participants are: Myself Mike Steel Thunder from http://steelthundergaming.blogspot.com/ Howard Vaux from http://howardvauxworkshop.blogspot.com/ Mark who doesn't have a blog currently
here is what everyone is playing as
Myself: Space Wolves (Berek Thunder Fist) Mike: Space Marines (Strike Force Steel Thunder) Howard Vaux: Space Marines (Unknown)
I am a high school aged kid with as my mom and dad put it too many warhamer models. I have played fantasy as Bretonnians I am playing 40k with Berks 40k club as Space wolves (Berek thunderfist's great company) and Space marines (5th company Lunar Fangs)
WIP-REVIEW: More scenery for Robotech!
First update of this year!
I've been building the scenery sets from 4Ground I have so far:
Primera actualización del año!
He estado armando los sets de escen...